What do you do when you don’t want to become ‘just another player’ in the battle over the metaverse? You start by adopting the most incredible graphics engine available, create a plausible setting to put your community building efforts into context, create amazing visuals and concept art to grab the attention (a tactic commonly employed [...]
Posted on: August 6, 2008 | 1 Comment »
The much anticipated Virtual World of Larry and Sergey & Co. has been released today. It pretty much came out of the blue for me, but it’s there and it’s called Lively. While everyone was looking at Second Life and it’s virtual world clients, Google saw more in Ralph Kosters Metaplace approach - creating browser [...]
Posted on: July 9, 2008 | 8 Comments »
Pelican Crossing announced their basic version of the web-based virtual world development platform Blink3D is now available for free as of yesterday. Much like the Quest3D and OGRE platforms it allows you to build a virtual world through a ‘game editor’ interface. These 3D environments can reach almost gaming standards graphic levels, use real time [...]
Posted on: June 27, 2008 | 79 Comments »
Catching up on 560 unread items items in my Google reader I found the most interesting bit of information in a comment on Au’s piece in Businessweek on the ’supposed death of marketing in Second Life’. The article itself didn’t cover anything we haven’t heard a million times over (foster the community, be remarkable to [...]
Posted on: June 5, 2008 | 6 Comments »
After Croquet and Open Sim Linden Labs introduces ‘HTML-on-a-Prim’. You can now see 2D websites from within the virtual world Second Life. This has been a popular request from the community for a while now, and today Linden Lab released their new, test client with the ability to import images of websites on 3D objects. [...]
Posted on: March 7, 2008 | 2 Comments »
Game world, Lucid World, Metaverse, MMORPG, MMO, MOO / MUSH, MUD, WoW, RPG, HUD, RCE, RMT, Synthetic World, Social World, Thick Virtual World, Thin Virtual World, Virtual World - Lost yet? Ren Reynolds posted a great start up post over at Terra Nova on all the terms you run in too all to often [...]
Posted on: March 4, 2008 | 1 Comment »
Quick post on a presentation I spotted on Cory Ondrejka’s blog on Innovation and why to use Virtual Worlds. Though the Presentation is 142 slides it creates a good picture of why Virtual Worlds play a part in (corporate) innovation, or as Cory describes it - “The examples from within Second Life demonstrate the general [...]
Posted on: March 3, 2008 | No Comments »
Virtual Worlds and mobile internet has always been a big wildcard. Both are undeniably growing en enjoying plenty of interest from corporations with the power to make a change. This is why on the 26th of February some big shots in the mobile industry (Nokia amongst others) will get together with investors, advertisers and developers [...]
Posted on: February 13, 2008 | No Comments »




