With the recent launch of a number of virtual worlds such as Google Lively, Vivity and WebFlock virtual worlds inside the browsers seems ‘the way to go’. This poses many interesting questions, the most obvious one so far goes something like “Will browser-based worlds such as Google Lively replace virtual worlds requiring a download and [...]
Posted on: August 16, 2008 | 35 Comments »
I must have missed the Rivers Run Red promotional video for their development in the Google World Lively, because apparently it has been up since the 8th of July. But as it was just a great promotional clip of the platform and Rivers run Red as a development company I bookmarked it here [...]
Posted on: August 13, 2008 | No Comments »
What started as a promotional and educational project for Birmingham became a visionary application of Second Life. by using data streams and Seconds Life’s open scripting and translational properties (it is quite easy to tell a script to build display a three-dimensional object based on received data in Second Life) Daden Limited created one of [...]
Posted on: July 16, 2008 | No Comments »
Take two on Googles virtual world Lively. I had to try again at home, hoping this time the customization functions would not fail me. Using Vista and Firefox 3 I expected even more problems but apart from having the installer crash once this time I did get to experience the full ‘Livelyness’ of the application.
The [...]
Posted on: July 14, 2008 | No Comments »
The much anticipated Virtual World of Larry and Sergey & Co. has been released today. It pretty much came out of the blue for me, but it’s there and it’s called Lively. While everyone was looking at Second Life and it’s virtual world clients, Google saw more in Ralph Kosters Metaplace approach - creating browser [...]
Posted on: July 9, 2008 | 8 Comments »
Earth (and beyond) is getting rapidly digitalized and mapped. If you use this data in rich, interactive presentations we speak of a ‘mirror world’ - an exact replica of reality in a virtual environment. This is different from the Virtual world because a virtual world is not made to reflect the physical world, but rather [...]
Posted on: March 17, 2008 | 1 Comment »
In between talks at the Orange Island Geekend I left for Clever Zebra Island, hosting a what looked to be interesting event on Advertising. Companies have been searching for a good advertisement/banner system in Second Life for a while now. Second Life works a lot like a blog in the way content created by developers [...]
Posted on: January 25, 2008 | 8 Comments »
Usability prayers seem to have been answered with the new (beta)search in Second Life. The re-designed (2d) interface fixes some major problems that have been haunting Second Life from the start. The ‘alphabetic ordering’ and single word search query limitation are things of the past once this search gets installed into the main client.
Top 5 [...]
Posted on: December 21, 2007 | 2 Comments »





