viagra vasodilatorviagra 2011 salesviagra expirationviagra resultsviagra nitroglycerinviagra red faceviagra vs cialis priceviagra japanviagra online canadaviagra in womenviagra vs enzyteviagra cialisviagra recreational useviagra grapefruitviagra directionsviagra usaviagra jingleviagra no prescriptionviagra erectionviagra from indiaviagra wikiviagra no prescription usaviagra and alcoholviagra virusviagra buyviagra over the counterviagra juicingviagra by mailviagra triangle restaurantsviagra pillsviagra indiaviagra premature ejaculationviagra dangersviagra joke labelsviagra vs revatioviagra storiesviagra virus emailviagra q&aviagra in canadaviagra kaiser permanenteviagra eye problemsviagra factsviagra urban dicviagra zoloft interactionviagra manufacturerviagra erowidviagra blue visionviagra walgreensviagra super activeviagra durationviagra adviagra quick deliveryviagra las vegasviagra paypalviagra kidsviagra quick tabsviagra light switchviagra los angelesviagra doesn't workviagra from canadaviagra canadaviagra zonder receptviagra effectsviagra prescriptionviagra kick in timeviagraviagra 30sviagra y alcoholviagra use directionsviagra super forceviagra menviagra substituteviagra timeviagra kick inviagra free trialviagra for pulmonary hypertensionviagra kaufenviagra long term effectsviagra usage tipsviagra vs. birth controlviagra going genericviagra knock offsviagra original useviagra recommended dosageviagra womenviagra not workingviagra experiencesviagra benefitsviagra 25mgviagra voucherviagra expiration dateviagra ukviagra headacheviagra horror storiesviagra professionalviagra makes a romantic relationshipviagra 100mg reviewviagra patentviagra mechanism of actionviagra 25mg side effectsviagra under tongueviagra jellyviagra young peopleviagra youtube channelviagra fallsviagra vs staxynviagra in the waterviagra 100mg priceviagra informationviagra historyviagra when to takeviagra vs cialisviagra and ecstacyviagra interactionsviagra without a rxviagra genericviagra for womenviagra newsviagra dosesviagra use in womenviagra nitric oxideviagra nasal congestionviagra overdoseviagra priceviagra best priceviagra mexicoviagra blogviagra overnightviagra jokesviagra coupon

Cisco preparing for Virtual Virusses?

Filed under: News and developments by Digado

Yesterday I got invited to witness the opening of Cisco’s Virtual Hospital ‘Palomar Pomerado Health’. At first it might sounds like ‘yet another build’ but the fact this Virtual Hospital is part of an actual, real life project makes it pretty special. The real world version will open its door somewhere in 2011, but patients and employees can already get used to their soon-to-be-made ‘home’ in the Virtual World. A really powerful application of the immersive environment of Second Life.

Virtual World development agency Millions of Us build the hospital as part of Cisco’s Connected Health Solution and is one of the first MoU presentations that managed to really impress me. The website with ’sign up’ application and clean interface looks like a comprehensible first step into the Virtual World, as does the introduction video as shown above.

  1. hi.
    i agree, this is an excellent use for a virtual world environment with obvious benefits for various stakeholders.
    thinking wider, we’ve already seen a small number of other similar projects such as hotel builds - this i think will be an increasingly used category - buildings recreated before they’re actually constructed in the real world.

  2. Hi Nic, thank you for commenting!

    I think so too, its easy to find ROI in virtual building projects, stakes (and budgets) are high. Not to mention in Real Estate the 3D visualisation where you can walk trough the buildings is very much a ‘new to the market’ niche - still a high level of remarkability.

    I’m just getting less and less convinced Second Life should be the platform of choice for these kind of projects, though in aesthetics its still unparalleled by other ‘open’ Virtual Worlds.

  3. There’s no reason why SL should be the platform of choice for anyone really. Sure, it’s the ‘media baby’ (some of the time) but the choice of metaverse really should be a factor of:

    1. target market, if there is one
    2. usage, if a closed environment is required, use one

    i think what we’re both referring to here is the possibility of ‘white label’ worlds

  4. Definitely, and the thing that surprised me is the media silence surrounding these white label worlds - while in application and integration seems light years ahead of what I still think is considered ‘the standard’ for Virtual Worlds - Second Life, and not just by the (new & old) media. Look at the conferences and discussions. They either focus on Second Life, or measure by Second Life standards.

    Its worth noting this isn’t the ‘fault’ of the summits or media, obviously SL is the ‘buzz’ and has become a metaphor many understand as a way of explaining Virtual Worlds - in fact, I get the impression the white label worlds like the idea of SL ’shielding’ them from this buzz, as this is often associated with hype. (it would certainly explain why their websites are so ridiculously poor at the moment ;) )

  5. Well i guess the mainstream media just doesn’t fully understand virtual worlds yet - they will catch up in time.

    in LL’s defense, picking up on your second point about measuring standards, SL is one of the few worlds that actually publishes their metrics and stats - and they should be applauded for doing so, if it it means its sometimes clear to see dips in usage etc. other worlds need to take this lead and present their stats, to benefit many different parties.

    third point - and you’ve identified a irony - sure, a lot of the websites of vw’s are extremely poor. just goes to show though that even if they are developing at the cutting edge of internet technology, they still need a website.

  6. very true,

    by the way, I don’t just mean the metrics. Technology, campaign results, user demographics are all too often measured by Second Life standards. I think you will find a good example in the ‘Proximity’ report debated in an earlier post, debunking ‘5 Virtual world Myths’ while all these points have just been based on Second Life.

    http://digado.nl/on-myths-lies-and-fairytales.html

Join the conversaton!

You must be logged in to post a comment.