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Communities Explained

Filed under: News and developments, Research by Digado

From the creator of ‘The machine is us/ing us‘ comes ‘An anthropological introduction to YouTube’. A very interesting look into online communities, and what creates this online ‘bonding’. In a very visual presentation Dr. Michael Wesch explains the Library of Congress the need to rethink some of our fundamental aspects of life as the web [...]

The Long Tail of Social Context

Filed under: Research by Digado

 
I came across an excellent post by Jonas Karlsson cleverly titled “I’m in ur browser, chatting in 3D” (A pun on the internet-famous LOLcats). The topic of the post is the recent flood of 3D virtual worlds running inside the browser (Lively/WebFlock), providing very little besides the option to ‘interact’ with other users through chat. [...]

Randy Pausch: 1960-2008

Filed under: Digital Adoption by Digado

On the 25th of July Virtual Reality specialist Dr. Randy Pausch passed away. The remarkable story of his life ended with knowing he was about to die while in otherwise ‘perfect’ health. With his”Last Lecture” tour,  Dr. Pausch inspired me and millions of others in ways of experience design, and a number of valuable lessons [...]

MTV hearts Virtual Worlds

Filed under: Research, Reviews by Digado

MTV and virtual worlds have a ‘thing going on’. Ever since 2006 their name frequently pops up in the media in connection to persistent online worlds. In 2006, the infamous ‘Laguna Beach‘ world was launched as a virtual world based on the Laguna Beach MTV series. But the MTV involvement with virtual environments just [...]

Identity Management for Virtual Worlds through Windows Live ID?

Filed under: News and developments by Digado

While interoperability of virtual worlds, social networks and the 2D web in general continues to improve, the confusion and clutter surrounding these various worlds with different identities increases. Many virtual worlds and networks still have their own unique features behind mandatory sign up processes, each world requiring a new identity (avatar).
Of course each new sign [...]

The Second Life Interface Debate

Filed under: Digital Adoption by Digado

As you might know I’m one of the panelists in the ‘Interface Debate’ to be held on Juli the 22nd. The discussion organised by Dusan Writer and will be on the topics of usability, design and the role of the client in the adoption of Second Life. Afterwards the expert jury will also declare the [...]

WebFlock goes after the Sweet Spot

Filed under: News and developments by Digado

Following Google’s’ Lively, it is now the Electric Sheep Company’s (ESC) turn to reveal their browser-based virtual world: WebFlock. WebFlock is completely Flash Based unlike Lively, and their business model is very different as well.
“WebFlock is an application for private-labeled Web-based virtual experiences. It provides a visually immersive environment for social interaction, media consumption [...]

It is a flat world after all

Filed under: News and developments by Digado

What started as a promotional and educational project for Birmingham became a visionary application of Second Life. by using data streams and Seconds Life’s open scripting and translational properties (it is quite easy to tell a script to build display a three-dimensional object based on received data in Second Life) Daden Limited created one of [...]