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10 Fun Facts on Free 2 Play Games

Filed under: Research, Trends by Digado

Lets face it. Web applications such as Flickr, YouTube, Facebook, Gmail spoiled us. Major services who are absolutely free to a vast majority of its users. Even advertising is almost frowned upon unless its very unobtrusive. The ‘we want it all, we want it now, and we want it free‘ mentality is something we wont [...]

MetaverseU round up

Filed under: News and developments by Digado

This weekend was the weekend (16/17th of feb) of MetaverseU. Some of the worlds brightest and most entrepreneurial minds gathered at Stanford University to discuss the future of Virtual Worlds. The opportunities, progression since the start of the Metaverse Roadmap Project and shamelessly promote their own accomplishments, platforms and services. Here are some quick notes [...]

Real Life connections in Second Life?

Filed under: Digital Adoption by Digado

Just now I stumbled upon ‘Linden Lab thinks about RL/SL friends matching‘ over on the mrtopf.de blog, discussing an interesting proposal by Linden Labs (Second Life) VP Marketing & Community Developer Robin Linden:
“Yesterday at Robin Linden’s office hour she asked at some point if we are ok with the following idea: On signup to Second [...]

On Myths, Lies and Fairytales

Filed under: Digital Adoption by Digado

‘Myth busted!‘ as Gwyneth Llewelyn puts it. A report of John Urpeth of the British ‘Creative Agency’ Proximity London claims to have debunked several statements and perceptions as they are often found in ‘mainstream media’ on Virtual Worlds. Gwyneth found it remarkable these rapports never seem to hit mainstream media. I was less surprised and [...]

The Gamer Disposition

Filed under: Digital Adoption by Digado

In and earlier article I mentioned the 7 things marketers could learn from online games, and IBM published a report on how games can teach important leadership skills of the future. Now John Seely Brown, a scholar at the University of South Carolina and Douglas Thomas, an associate professor at USC’s Annenberg School for Communication [...]

Love Two Point Oh (Valentines Day)

Filed under: News and developments by Digado

Listed from top left to bottom right: MSN, AOL, Habbo Hotel, Reddit, Google, Gaia Online, YouTube, Yahoo, DailyMotion, World of Warcraft, Second Life

The mobile future of Virtual Worlds

Filed under: News and developments by Digado

Virtual Worlds and mobile internet has always been a big wildcard. Both are undeniably growing en enjoying plenty of interest from corporations with the power to make a change. This is why on the 26th of February some big shots in the mobile industry (Nokia amongst others) will get together with investors, advertisers and developers [...]

Your Avatar smells lovely today!

Filed under: Research, Trends by Digado

Replicating the five senses (vision, touch, smell, sound, taste) in virtual environments has been an inspiration for science fiction for as long as the genre has been around. Complete immersion in Virtual Worlds such as ‘the Matrix’ or ‘Snow Crash’ always seems to be the ‘final step’ into virtuality. But how far are we really [...]