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Virtual Reality is Real Reality

Filed under: Digital Adoption by Digado

Virtual culture, future and business blogger Wayne Porter pointed me to the presentation of internationally celebrated inventor and futurist Ray Kurzweil at the Game Developers Conference. He tells us (as I’ve said before in 2 earlier postings how games show Virtual Worlds the way): “The games industry fits in well with the acceleration of [...]

Eduverse Symposium Report

Filed under: News and developments, Research by Digado

Yesterday I was at the Virtual Web Symposium on eLearning in Amsterdam. I joined co-bloggers Frank Husman and Johan Vermij amongst 20-30 other present in the real world in a very interesting afternoon/evening of presentations on various themes (some indirectly) related to Virtual Worlds. In a reasonably smooth cross-media presentation of joining both real life, [...]

Virtual Web Symposium in Amsterdam

Filed under: News and developments by Digado

After the inspirational Dutch Virtual Worlds meet up of last month, the Eduverse team presents the ’sequel’ - The Eduverse Symposium. A meeting to take place this afternoon in deBalie - Amsterdam on the ever increasing phase we add information to the world, and how this influences our educational system. With a wide range of [...]

Cisco preparing for Virtual Virusses?

Filed under: News and developments by Digado

Yesterday I got invited to witness the opening of Cisco’s Virtual Hospital ‘Palomar Pomerado Health’. At first it might sounds like ‘yet another build’ but the fact this Virtual Hospital is part of an actual, real life project makes it pretty special. The real world version will open its door somewhere in 2011, but patients [...]

A 3D struggle: Immersion vs Usability

Filed under: Digital Adoption, Research by Digado

Linden Labs recent release of their new client ‘Dazzle‘ (or see Rheta’s excellent photo review here) reminded me of an old debate I still frequently have with a friend who’s more into games (World of Warcraft and Counterstrike). when I showed him Second Life he was surprised how anyone would be able to ‘immerse’ themselves [...]

The Psychology of Cyberspace: Love

Filed under: Research by Digado

Exactly 10 days after valentines I found this article about how avatars (the user of Virtual Worlds) relate to each other differently than in the real world on the ‘This is HERD’ blog. It does a great job on defining one important aspect of online connections between humans, the relationships and the level in which [...]

The Big Bore: 3D Learning Summit

Filed under: News and developments by Digado

Tuesday and Wednesday I logged into the ‘Learning Grounds’ of IBM’s ‘What’s Missing‘ Learning summit. After a remarkably easy download process I found myself in one of the most boring environments ever to be part of the 3D web. I wasn’t really shocked with the poor visual quality of the Active Worlds set up, but… [...]

15 Applications for the Metaverse

Filed under: Research by Digado

From top-left to bottom right: Crowdmining, e-Learning, Content Development, (Social) Networking, (Adult) Entertainment, Avatarising/Real World Branding, In-world Economy, 3D Platform Applications, Art & Expression, Branded Worlds (Consumer engagement/Preferred Advertising), Experimenting (Fast Prototyping, Simulation and Scientific Research), RL Cost Reductions/Communication Efficiency, Gaming, Market Research (Polls), User Facilitation (Services for the users of the metaverse). Suggestions are [...]